Fisk's Superheroes Mod Feature Suggestions - Please post and discuss new suggestions and ideas here!

Discussion in 'Mod Discussion' started by ChickenMaker800, Aug 21, 2016.

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Who would win in a battle?

Poll closed Jul 31, 2017.
  1. The Human Torch

    2 vote(s)
    33.3%
  2. FireStorm

    4 vote(s)
    66.7%
  1. EnderAxor

    EnderAxor Well-Known Member Community Member

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    I quite like this guy

    Static Shock
    Tier 3
    *Mind Control Immunity*
    *Sense Electromagnetic Energy*
    *Energy Limit* (When using to much of his power he becomes fatigued. so he becomes weaker, and slower.)
    +90% Damage reduction
    +5.5 Punch damage
    +30% Attack Damage
    +1 Jump height
    +4 Fall resistance
    Weapon:
    Metallic Disk: Shift Right Click to place on ground. When on ground Right click the disk to fly it. (Standing up.)
    +4 Attack Damage
    Abilities:
    Levitate Item: Have item on the ground Levitate, maybe blocks to?
    Taser Punch: Activate to Electrocute opponents when punching, but have opponents be knocked back about 4 blocks.
    Ball Lightning: Throw a ball of Lightning at your opponents
    Generate Electromagnetic Forcefield: make this to shield him from attacks (Ranged , and I think punches to.)
    ______________________________________________________________________________________________________________
    Picture: Static Shock.jpg
    ______________________________________________________________________________________________________________
     
  2. LunaticLuna

    LunaticLuna Member Community Member

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    Ok, this is a feature suggestion place, but funnily, there are practically only characters suggested.
    I, however, think that quality goes over quantity. So may I introduce

    The Quality of Life Update
    So, the basic idea is that a well-made character is worth a lot more than tons of rather one-sided characters. So the goal of this post is to suggest certain reworks, game mechanics, and changes to characters, to make playing them more fun.

    So let's start with the first thing
    I suggest a new (well, semi-new) gameplay mechanic
    Killer Frost has a unique ability allowing her to charge attacks and punches. This ability, I feel, has to much potential to be simply left at that.
    So the basic idea here is, to let characters also have the very same mechanic, which allows them to do harder punches or charge certain attacks. Keep this in mind as we go through this list. (Suggest giving some heroes a slower charge though)

    Let's start with the simple characters

    Captain America:
    -Charged throw
    Should the previously suggested bar be fully charged, throwing the shield will make it jump between up to 3 nearby targets instead of only hitting one. This instantly empties the bar.​
    - Shield charge
    If the bar is charged, blocking with the shield and hitting the punch button while doing it will allow Cap to knock his target away a few blocks from him using the shield.

    Iron Man
    - charged punch
    Essentially, doing what he did in Iron Man 1. If the bar is filled, Iron Man can perform a heavy punch to knock his target away around 6-7 blocks and do a bit more punch damage. This would essentially empty the bar
    Pulling this off during flight would probably be a lot of fun.
    -charged Repulsors
    If your bar has charge left, your Repulsor beam packs a bigger punch. Sending the enemy flying and doing more damage ( I suggest having Iron Man use both hands and firing a beam from both when doing this to empathise the point of him doing more damage )

    Black Panther
    -remove or significantly lessen fall damage. Isn't it the point of Vibranium boots to be able to do that?
    - deflecting standard arrows (not explosive ones or anything alike) and other metal projectiles (bullets, Batarangs) I mean, common, Vibranium
    - heavy punch
    You get the gist, a bit more damage with charged bar and added knockback
    -sticking to a wall
    Black Panther should essentially be able to do improvised climbing if holding a button considering he has his claws and all

    Ant-Man
    -pierce punch
    When shrunk down, doing a punch with a charged bar would allow Ant-Man to do a single, forceful punch with a bit of knockback that allows him to ignore a bit of the target's armour.
    - using a lilypad or paper to glide would be pretty fancy.

    Deadpool
    -spin attack (AoE) (obviously needs charge)
    - charged slice (bleeding damage)

    Colossus
    - charged punch
    Heavy knockback and more damage
    - throwing target
    Pretty self-explanatory

    Martian Manhunter:
    -charged punch (lots of knockback and additional damage)
    -charged laser (allows for block destruction and setting fire but empties very quickly)
    His bar should take longer to charge as to not make it unbalanced.

    Atom:
    Essentially he gets Iron Mans charged beam and Ant-Mans shrunken pierce damage

    Geomancer:
    - Shatter attack
    Using his tremor ability when charged allows for a smaller, more targeted but more devastating attack. Smashing the ground before him Geomancer to throw any targets before him into the air.
    - Wall
    Allows Geomancer to produce a 2x3 wall of blocks (as long as nearby stone, earth etc) to block an incoming attack.

    Black Canary:
    -charged canary cry
    Having a fully charged Bar would allow Black Canary to change her normal Canary Cry into a short burst which heavily knocks the target back along with additional damage. It would also shatter any nearby glass due to being so loud.

    Firestorm:
    -charged fireball
    Essentially just there for knockback
    - Charged Flamethrower
    Using both hands (like with Iron Man) allows for a more destructive fire stream.
    It would be shorter in range but stretched out to the sides and give additional damage.
    - Flame tornado
    Creating a spiral of fire around himself allows Firestorm to set any nearby target ablaze when they enter his reach. Lasts for 4 seconds.

    Heatwave
    - charged gun
    A charged heatwave gun would allow for additional damage and knockback and allow him to set anything (not just burnable materials) on fire for a short amount of time. Depletes pretty quickly

    Speedsters:
    - Obviously, Wall run and phasing are on this list, it would make them a lot more fun
    - charged punch
    (damage and knockback, increased intensity when doing it while running)
    - Tornado arms
    Allow for the player to blow the targets away slowly or instantly knock them back about 20 blocks (fully charged)
    Also, allows the player to slow down his fall
    - lightning throw
    If the bar is fully charged, the speedster will be able to throw a blast of lightning. The attack takes at least 4 seconds to use though since the player will automatically start running in circles before throwing (the blast automatically flies into the direction the player is looking when the animation stops.
    - If you use the lightning throw button without a fully charged bar, the player will run around in a wide circle for 6 seconds automatically damaging any target within it (as if moving super fast and punching them)

    Captain Cold:
    - Ice Spikes
    similar to Killer Frost, Captain Cold should be able to shoot singular ice spikes. Both in the comics and TV show, he has been shown to do it.
    (should the gun be charged it allows him to shoot these faster)
    -charged freeze ray
    Should the bar be charged, Captain Cold will actually be able to Freeze his target (very strong slowness effect for a few seconds) but the ray needs to be focused on the target for at least 3 seconds
    -Ice Wall
    Using his freeze gun the player will be able to create a 2x3 ice wall to protect him.
    -Please make the ice very slidy (using ice to skate)

    Killer Frost:
    -Ice Beam (why can't she do it?)
    -Charged Icebeam
    Lifting both hands (wider beam) she would be able to freeze enemies.
    -Ice Wall
    See above
    -Blizzard
    Similar to Heatwaves tornado, she would create a swirling icestorm around her, damaging any nearby targets

    Batman:
    -heavy punch (knockback and damage)
    -charged Batarangs
    Instead of throwing a Batarang he instead throws a small explosive which, upon impact, causes a small explosion damaging and disarming the target. For reference see Warehouse scene in BvS as well as Justice League trailer.
    -glide kicks
    Similar to Falcon, gliding into an enemy would do additional damage
    - Echo Location
    Essentially a short timed version of force vision from Advanced Lightsabers (making fighting during smoke etc a bit easier)
    - Sneak mode
    When entered, Batman won't be able to attack, his cape would hang over his shoulders (covering most of his body) and standing in very low light leves would give him the same kind of invisibility as Martian Manhunter (only being semi-visible when moving)
    -charged grapple gun
    Using the grapple gun with a charged bar would allow Batman to drag a target towards him.

    In addition, the grapple gun needs faster shooting velocity, a straighter line of fire (it drops way too fast) as well as much higher pull speed.
    (It would be nice to actually have enough velocity to have Batman fly 2-3 blocks above the block the grapple linked to to make climbing easier)

    I hope you like this idea. I personally think it would make this mod's gameplay much richer and way more enjoyable.


     
  3. DervilleSimmer

    DervilleSimmer Member Community Member

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    Ben 10???
    Just saw a bunch of posts about people who planned on making Ben 10 mods in 2010 and 2012 but never really did so. So I'm pretty sure he won't be added to the mod but it would be pretty cool to be able to transform into aliens within Minecraft and get their various abilities that they had in the show. But if you could, that would be great.
     
  4. EnderAxor

    EnderAxor Well-Known Member Community Member

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    How did ya do the Spoilers thing? I don't think I have that.

    Also very good post!
     
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  5. LunaticLuna

    LunaticLuna Member Community Member

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    You see that "+" right next to that film roll thingy? Click that and select spoiler.
    You will then be able to name the spoiler. Everything written before the "
    " will now appear as text within the extendable blue box.
     
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  6. ChickenMaker800

    ChickenMaker800 Well-Known Member Community Member

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    Antman:
    - Pop through the holes of doors
    - Walk on the sides of mobs
    - I know this is basically impossible, but like many great men have said "**** it"
     
  7. FiskFille

    FiskFille Fishsticks Forum Administrator Forum Moderator The Man Himself Community Member

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    Walk on the sides of mobs...?
     
  8. LunaticLuna

    LunaticLuna Member Community Member

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    The doors might work (simply popping through it without opening the door to alert other players would definitely give an advantage for sneaking.
    Walking on mobs though.... I don't thing that works, considering you can pass through their hitboxes (not to mention the size of these things is very different from the shape of the mob)
    However, perhaps doing something like the Gullivers mod might be an alternative (sitting on peoples or mobs shoulders).
     
  9. Skidush

    Skidush Member Community Member

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    just testing spoilers
    testing
     
  10. Skidush

    Skidush Member Community Member

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    oops
     
  11. Skidush

    Skidush Member Community Member

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    just wondering, even tho it's a fisk heroes mod suggestion place, can we suggest stuff 4 advanced light sabers here 2, because it just says mod suggestions at the front title
     
  12. FiskFille

    FiskFille Fishsticks Forum Administrator Forum Moderator The Man Himself Community Member

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    There are other threads for that
     
  13. Skidush

    Skidush Member Community Member

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    k then
     
  14. EnderAxor

    EnderAxor Well-Known Member Community Member

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    Mod Suggestion
    Martian Manhunter (Comics)
    *Size-Manipulation*
    Abilitiy
    Grow: Grow to the size of Atom-Smasher
     
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  15. FiskFille

    FiskFille Fishsticks Forum Administrator Forum Moderator The Man Himself Community Member

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    Wouldn't that make Atom-Smasher kinda redundant, though? Not to mention the 3x damage multiplier he'd get, on top of MM's already high damage.
     
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  16. EnderAxor

    EnderAxor Well-Known Member Community Member

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    Yeah I agree. That would be op for him. Atom-Smasher wouldn't stand a chance to Martian's Strength
     
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  17. Zack Perez

    Zack Perez Member Community Member

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    you know who should be added into this mod
    Gorilla Grodd aka Harambe (Tier 4)

    Super Name
    Gorilla Grodd
    Real Name
    Grodd
    Aliases
    Drew Drowden General Grodd Grodd of War William Dawson Super-Gorilla
    Publisher
    DC Comics
    Creators
    John Broome Carmine Infantino
    Gender
    Male
    Character Type
    Animal
    First Appearance
    Nembo Kid #100 - Il giornalista Gorilla
    Appears in
    534 issues
    Birthday
    n/a
    Died
    The Flash #115 - The Day Flash Weighed 1,000 Pounds! / The Elongated Man's Secret Weapon!
    Powers
    Agility
    Animal Control
    Blast Power
    Feral
    Hypnosis
    Intellect
    Invulnerability
    Leadership
    Possession
    Psionic
    Psychic
    Super Hearing
    Super Speed
    Super Strength
    Telekinesis
    Telepathy
    Unarmed Combat
    Voice-induced Manipulation

    Copyright belongs to ComicVine
     
  18. ZDeath55

    ZDeath55 Member Community Member

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    I feel like batman should have more bat gadgets like flash bangs poison gas explosive paste and different types of batarang
     
  19. ChickenMaker800

    ChickenMaker800 Well-Known Member Community Member

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    King Shark [CW]
    Alter Ego:
    Shay Lamden
    * Height of Colossus/Or taller
    Achievement:
    Face the Jaws of your defeat.
    +95% Damage Reduction
    +5 Fall Resistance
    +45% Attack Damage
    +1 Jump Height
    +0.5 Step Height
    +10 Punch Damage
    -25% Sword Damage
    * Leaping
    * Increased Water Speed
    * Water-Breathing
    * Electrolocation
    * SuperHuman Durability
    * Accelerated Healing

    * Cold Weakness
    * Electric Weakness

    [Tips]
    - Electrolocation;
    a visible glowing effect will appear around electronic based heroes or entities for the player.
    - Meta-Human; Due to King Shark being mutated by the particle accelerator, he should be able to be affected slightly/half by the meta-human weapons due to his shark extra shark physiology.
    - Increased Damage and Speed in Water
    [Abilities]
    1;
    Toggle Electrolocation
    __________________________________________________________________________________________
    [​IMG]
     
    Last edited: May 24, 2017
  20. ChickenMaker800

    ChickenMaker800 Well-Known Member Community Member

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    Kite-Man
    Alter Ego: Charles Brown
    Achievement: Kite-Man, Hell yeah!
    Tier 1
    +80% Damage Reduction
    +3 Fall Resistance
    +1.5 Punch Damage
    +1 Jump Height
    * Gliding Flight
    [Heroes used for comparison]
    Arsenal
    Falcon
    [​IMG]
     
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